sans_final.csv 5.5 KB

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  1. 0,CombatZoneResize,241,226,406,391,TLResume,,,
  2. 0,HeartTeleport,320,304,,,,,,
  3. 0,HeartMode,0,,,,,,,
  4. 0,TLPause,,,,,,,,
  5. 0,SansSweat,0,,,,,,,
  6. 0,SET,I,0,,,,,,
  7. 0.3,RND,Direction,4,,,,,,
  8. 0,ADD,Jump,$Direction,1,,,,,
  9. 0,JMPREL,$Jump,,,,,,,
  10. 0,JMPREL,4,,,,,,,
  11. 0,JMPREL,5,,,,,,,
  12. 0,JMPREL,6,,,,,,,
  13. 0,JMPREL,7,,,,,,,
  14. 0,SansBody,HandRight,,,,,,,
  15. 0,JMPREL,7,,,,,,,
  16. 0,SansBody,HandDown,,,,,,,
  17. 0,JMPREL,5,,,,,,,
  18. 0,SansBody,HandLeft,,,,,,,
  19. 0,JMPREL,3,,,,,,,
  20. 0,SansBody,HandUp,,,,,,,
  21. 0,JMPREL,1,,,,,,,
  22. 0.26666,SansSlam,$Direction,,,,,,,
  23. 0.2,BoneStab,$Direction,29,0.4,0,,,,
  24. 0,ADD,I,$I,1,,,,,
  25. 0,JMPL,7,$I,4,,,,,
  26. 0,BoneHRepeat,130,-10,200,1,300,3,183,
  27. 0,BoneHRepeat,330,650,200,3,300,3,183,
  28. 0.5,HeartMode,0,,,,,,,
  29. 2,SansBody,HandLeft,,,,,,,
  30. 0.2,SansSlam,2,,,,,,,
  31. 0.3,SansBody,HandRight,,,,,,,
  32. 0.2,HeartMaxFallSpeed,450,,,,,,,
  33. 0,SansSlam,0,,,,,,,
  34. 0,CombatZoneResizeInstant,241,226,449,391,,,,
  35. 0,CombatZoneSpeed,900,,,,,,,
  36. 0,CombatZoneResize,241,226,650,391,,,,
  37. 0.33333,HeartMaxFallSpeed,-300,,,,,,,
  38. 0,SansAnimation,Idle,,,,,,,
  39. 0,SansRepeat,,,,,,,,
  40. 0,CombatZoneResize,-10,226,650,391,,,,
  41. 0.3,CombatZoneSpeed,30,,,,,,,
  42. 0,CombatZoneResize,-10,264,650,369,,,,
  43. 0.9,GetHeartPos,HeartX,HeartY,,,,,,
  44. 0,HeartTeleport,40,$HeartY,,,,,,
  45. 0,HeartMaxFallSpeed,0,,,,,,,
  46. 0,SansSlam,0,,,,,,,
  47. 0,DIV,Deg,180,$pi,,,,,
  48. 0,SET,I,0,,,,,,
  49. 0,DIV,Ang,$I,2,,,,,
  50. 0,MUL,Ang,$Ang,$Deg,,,,,
  51. 0,SIN,Sine,$Ang,,,,,,
  52. 0,MUL,Sine,$Sine,25,,,,,
  53. 0,FLOOR,Sine,$Sine,,,,,,
  54. 0,MUL,X,$I,60,,,,,
  55. 0,ADD,X,$X,634,,,,,
  56. 0,SET,Y,270,,,,,,
  57. 0,ADD,H,30,$Sine,,,,,
  58. 0,BoneV,$X,$Y,$H,2,900,,,
  59. 0,ADD,Y,$Y,$H,,,,,
  60. 0,ADD,Y,$Y,34,,,,,
  61. 0,SUB,H,364,$Y,,,,,
  62. 0,BoneV,$X,$Y,$H,2,900,,,
  63. 0,ADD,I,$I,1,,,,,
  64. 0,JMPL,49,$I,44,,,,,
  65. 0,ADD,X,$X,360,,,,,
  66. 0,BoneVRepeat,$X,270,50,2,900,3,15,
  67. 0,ADD,X,$X,330,,,,,
  68. 0,BoneVRepeat,$X,314,50,2,900,3,15,
  69. 0,ADD,X,$X,300,,,,,
  70. 0,BoneVRepeat,$X,270,50,2,900,3,15,
  71. 0,ADD,X,$X,300,,,,,
  72. 0,BoneVRepeat,$X,314,50,2,900,3,15,
  73. 0,ADD,X,$X,270,,,,,
  74. 0,BoneVRepeat,$X,270,50,2,900,3,15,
  75. 0,ADD,X,$X,270,,,,,
  76. 0,BoneVRepeat,$X,314,50,2,900,3,15,
  77. 0,ADD,X,$X,240,,,,,
  78. 0,BoneVRepeat,$X,270,50,2,900,3,15,
  79. 0,ADD,X,$X,330,,,,,
  80. 0,BoneVRepeat,$X,314,50,2,900,3,15,
  81. 0,ADD,X,$X,270,,,,,
  82. 0,BoneVRepeat,$X,270,50,2,900,3,15,
  83. 0,ADD,X,$X,390,,,,,
  84. 0,SET,I,0,,,,,,
  85. 0,MUL,X2,$I,30,,,,,
  86. 0,ADD,X2,$X2,$X,,,,,
  87. 0,ADD,H,10,$I,,,,,
  88. 0,BoneV,$X2,270,$H,2,900,,,
  89. 0,SUB,Y,365,$H,,,,,
  90. 0,BoneV,$X2,$Y,$H,2,900,,,
  91. 0,ADD,I,$I,1,,,,,
  92. 0,JMPL,85,$I,24,,,,,
  93. 0,SET,I,0,,,,,,
  94. 8,HeartMaxFallSpeed,330,,,,,,,
  95. 0,SansSlam,0,,,,,,,
  96. 0,CombatZoneSpeed,540,,,,,,,
  97. 0,CombatZoneResize,-10,264,410,369,,,,
  98. 0.9,SansEndRepeat,,,,,,,,
  99. 0,SansHead,Default,,,,,,,
  100. 0,SansTorso,Default,,,,,,,
  101. 0,SansBody,HandLeft,,,,,,,
  102. 0.2,BoneStab,0,50,0.4,1,,,,
  103. 0.9,BlackScreen,1,,,,,,,
  104. 0,Sound,Flash,,,,,,,
  105. 0.4,BlackScreen,0,,,,,,,
  106. 0,Sound,Flash,,,,,,,
  107. 0,CombatZoneResizeInstant,239,226,404,391,,,,
  108. 0,HeartTeleport,320,376,,,,,,
  109. 0,HeartMode,1,,,,,,,
  110. 0,SansAnimation,HeadBob,,,,,,,
  111. 0.03333,BoneStab,1,48,0.6,1,,,,
  112. 0,BoneStab,3,48,0.6,1,,,,
  113. 0.9,BlackScreen,1,,,,,,,
  114. 0,Sound,Flash,,,,,,,
  115. 0.1,BlackScreen,0,,,,,,,
  116. 0,Sound,Flash,,,,,,,
  117. 0,HeartTeleport,262,240,,,,,,
  118. 0,SansSlam,3,,,,,,,
  119. 0.03333,BoneStab,2,48,0.6,1,,,,
  120. 0,BoneStab,3,48,0.6,1,,,,
  121. 0.9,BlackScreen,1,,,,,,,
  122. 0,Sound,Flash,,,,,,,
  123. 0.1,BlackScreen,0,,,,,,,
  124. 0,Sound,Flash,,,,,,,
  125. 0,HeartTeleport,391,376,,,,,,
  126. 0,SansSlam,0,,,,,,,
  127. 0.03333,BoneStab,0,48,0.6,1,,,,
  128. 0,BoneStab,1,48,0.6,1,,,,
  129. 0.9,BlackScreen,1,,,,,,,
  130. 0,Sound,Flash,,,,,,,
  131. 0.1,BlackScreen,0,,,,,,,
  132. 0,Sound,Flash,,,,,,,
  133. 0,HeartTeleport,262,240,,,,,,
  134. 0,SansSlam,2,,,,,,,
  135. 0,SansX,320,,,,,,,
  136. 0.03333,BoneStab,2,48,0.6,1,,,,
  137. 0.7,HeartMode,0,,,,,,,
  138. 0,SET,gt,0,,,,,,
  139. 0,SET,gin,1,,,,,,
  140. 0,MUL,Ang,$gt,-10,,,,,
  141. 0,COS,X,$Ang,,,,,,
  142. 0,SIN,Y,$Ang,,,,,,
  143. 0,MUL,EndX,$X,150,,,,,
  144. 0,MUL,EndY,$Y,150,,,,,
  145. 0,MUL,X,$EndX,3,,,,,
  146. 0,MUL,Y,$EndY,3,,,,,
  147. 0,ADD,X,$X,320,,,,,
  148. 0,ADD,Y,$Y,306,,,,,
  149. 0,ADD,EndX,$EndX,320,,,,,
  150. 0,ADD,EndY,$EndY,306,,,,,
  151. 0,ADD,Ang,$Ang,180,,,,,
  152. 0,GasterBlaster,0,$X,$Y,$EndX,$EndY,$Ang,0.5,0
  153. 0,ADD,gt,$gt,$gin,,,,,
  154. 0,JMPNL,156,$gin,1.7,,,,,
  155. 0,ADD,gin,$gin,0.015,,,,,
  156. 0.06666,JMPL,140,$gt,190,,,,,
  157. 1,SansHead,BlueEye,,,,,,,
  158. 0,HeartMaxFallSpeed,750,,,,,,,
  159. 0,SansBody,HandRight,,,,,,,
  160. 0,SansSlamDamage,1,,,,,,,
  161. 0,SET,I,0,,,,,,
  162. 0,SET,Direction,0,,,,,,
  163. 0,SET,LastDir,2,,,,,,
  164. 0,SET,Wait1,0.13333,,,,,,
  165. 0,SET,Wait2,0.13333,,,,,,
  166. 0,JMPNE,168,$Direction,$LastDir,,,,,
  167. 0,SUB,Direction,$Direction,2,,,,,
  168. 0,JMPNL,170,$Direction,0,,,,,
  169. 0,ADD,Direction,$Direction,4,,,,,
  170. 0,JMPL,172,$Direction,4,,,,,
  171. 0,SUB,Direction,$Direction,4,,,,,
  172. 0,MUL,Jump,$Direction,2,,,,,
  173. 0,ADD,Jump,$Jump,1,,,,,
  174. 0,JMPREL,$Jump,,,,,,,
  175. 0,SansBody,HandRight,,,,,,,
  176. 0,JMPREL,6,,,,,,,
  177. 0,SansBody,HandDown,,,,,,,
  178. 0,JMPREL,4,,,,,,,
  179. 0,SansBody,HandLeft,,,,,,,
  180. 0,JMPREL,2,,,,,,,
  181. 0,SansBody,HandUp,,,,,,,
  182. $Wait1,SansSlam,$Direction,,,,,,,
  183. $Wait2,SET,LastDir,$Direction,,,,,,
  184. 0,MOD,Odd,$I,2,,,,,
  185. 0,JMPZ,187,$Odd,,,,,,
  186. 0,RND,Direction,4,,,,,,
  187. 0,JMPNE,191,$I,21,,,,,
  188. 0,HeartMaxFallSpeed,480,,,,,,,
  189. 0,SET,Wait1,0.2,,,,,,
  190. 0,SET,Wait2,0.2,,,,,,
  191. 0,JMPNE,194,$I,25,,,,,
  192. 0,SansHead,Default,,,,,,,
  193. 0,SansSweat,1,,,,,,,
  194. 0,JMPNE,200,$I,33,,,,,
  195. 0,SansHead,Tired1,,,,,,,
  196. 0,SansSweat,2,,,,,,,
  197. 0,HeartMaxFallSpeed,330,,,,,,,
  198. 0,SET,Wait1,0.5,,,,,,
  199. 0,SET,Wait2,1.1,,,,,,
  200. 0,JMPNE,203,$I,33,,,,,
  201. 0,JMPE,186,$Direction,1,,,,,
  202. 0,JMPE,186,$Direction,$LastDir,,,,,
  203. 0,JMPNE,206,$I,35,,,,,
  204. 0,HeartMaxFallSpeed,240,,,,,,,
  205. 0,SET,Direction,3,,,,,,
  206. 0,JMPNE,210,$I,36,,,,,
  207. 0,SansHead,Tired2,,,,,,,
  208. 0,SansSweat,3,,,,,,,
  209. 0,HeartMaxFallSpeed,60,,,,,,,
  210. 0,ADD,I,$I,1,,,,,
  211. 0,JMPL,166,$I,38,,,,,
  212. 1.5,SansAnimation,Tired,,,,,,,
  213. 2.4,EndAttack,,,,,,,,