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- 0,CombatZoneResize,133,251,508,391,TLResume
- 0,HeartTeleport,320,376,,,
- 0,HeartMode,1,,,,
- 0,TLPause,,,,,
- 0,SET,Total,0,,,
- 0,:Begin,,,,,
- 0,JMPNL,End,$Total,150,,
- 0,RND,Choice,4,,,
- 0,MUL,Jump,$Choice,3,,
- 0,ADD,Jump,$Jump,1,,
- 0,JMPREL,$Jump,,,,
- 0,SET,HeightB,20,,,
- 0,ADD,Total,$Total,9,,
- 0,JMPREL,9,,,,
- 0,SET,HeightB,30,,,
- 0,ADD,Total,$Total,11,,
- 0,JMPREL,6,,,,
- 0,SET,HeightB,40,,,
- 0,ADD,Total,$Total,19,,
- 0,JMPREL,3,,,,
- 0,SET,HeightB,60,,,
- 0,ADD,Total,$Total,25,,
- 0,RND,RndSpeed,3,,,
- 0,SUB,RndSpeed,$RndSpeed,1,,
- 0,MUL,RndSpeed,$RndSpeed,2,,
- 0,JMPNE,SkipZeroSpeed,$HeightB,40,,
- 0,SET,RndSpeed,0,,,
- 0,:SkipZeroSpeed,,,,,
- 0,SUB,HeightT,111,$HeightB,,
- 0,SUB,YB,386,$HeightB,,
- 0,ADD,X,$Total,32,,
- 0,JMPNE,BoneL,$HeightB,60,,
- 0,SET,RndSpeed,-1,,,
- 0,:BoneL,,,,,
- 0,ADD,SpeedL,8,$RndSpeed,,
- 0,MUL,XL,$X,$SpeedL,,
- 0,SUB,XL,320,$XL,,
- 0,MUL,SpeedL,$SpeedL,30,,
- 0,JMPE,BoneR,$HeightB,60,,
- 0,MUL,RndSpeed,$RndSpeed,-1,,
- 0,:BoneR,,,,,
- 0,ADD,SpeedR,8,$RndSpeed,,
- 0,MUL,XR,$X,$SpeedR,,
- 0,ADD,XR,320,$XR,,
- 0,MUL,SpeedR,$SpeedR,30,,
- 0,BoneV,$XL,257,$HeightT,0,$SpeedL
- 0,BoneV,$XL,$YB,$HeightB,0,$SpeedL
- 0,BoneV,$XR,257,$HeightT,2,$SpeedR
- 0,BoneV,$XR,$YB,$HeightB,2,$SpeedR
- 0,MUL,Jump,$Choice,2,,
- 0,ADD,Jump,$Jump,1,,
- 0,JMPREL,$Jump,,,,
- 0,ADD,Total,$Total,15,,
- 0,JMPREL,6,,,,
- 0,ADD,Total,$Total,17,,
- 0,JMPREL,4,,,,
- 0,ADD,Total,$Total,19,,
- 0,JMPREL,2,,,,
- 0,ADD,Total,$Total,25,,
- 0,JMPABS,Begin,,,,
- 0,:End,,,,,
- 7,EndAttack,,,,,
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