0,CombatZoneResize,133,251,508,391,TLResume 0,HeartTeleport,320,376,,, 0,HeartMode,1,,,, 0,TLPause,,,,, 0,SET,Total,0,,, 0,:Begin,,,,, 0,JMPNL,End,$Total,150,, 0,RND,Choice,4,,, 0,MUL,Jump,$Choice,3,, 0,ADD,Jump,$Jump,1,, 0,JMPREL,$Jump,,,, 0,SET,HeightB,20,,, 0,ADD,Total,$Total,9,, 0,JMPREL,9,,,, 0,SET,HeightB,30,,, 0,ADD,Total,$Total,11,, 0,JMPREL,6,,,, 0,SET,HeightB,40,,, 0,ADD,Total,$Total,19,, 0,JMPREL,3,,,, 0,SET,HeightB,60,,, 0,ADD,Total,$Total,25,, 0,RND,RndSpeed,3,,, 0,SUB,RndSpeed,$RndSpeed,1,, 0,MUL,RndSpeed,$RndSpeed,2,, 0,JMPNE,SkipZeroSpeed,$HeightB,40,, 0,SET,RndSpeed,0,,, 0,:SkipZeroSpeed,,,,, 0,SUB,HeightT,111,$HeightB,, 0,SUB,YB,386,$HeightB,, 0,ADD,X,$Total,32,, 0,JMPNE,BoneL,$HeightB,60,, 0,SET,RndSpeed,-1,,, 0,:BoneL,,,,, 0,ADD,SpeedL,8,$RndSpeed,, 0,MUL,XL,$X,$SpeedL,, 0,SUB,XL,320,$XL,, 0,MUL,SpeedL,$SpeedL,30,, 0,JMPE,BoneR,$HeightB,60,, 0,MUL,RndSpeed,$RndSpeed,-1,, 0,:BoneR,,,,, 0,ADD,SpeedR,8,$RndSpeed,, 0,MUL,XR,$X,$SpeedR,, 0,ADD,XR,320,$XR,, 0,MUL,SpeedR,$SpeedR,30,, 0,BoneV,$XL,257,$HeightT,0,$SpeedL 0,BoneV,$XL,$YB,$HeightB,0,$SpeedL 0,BoneV,$XR,257,$HeightT,2,$SpeedR 0,BoneV,$XR,$YB,$HeightB,2,$SpeedR 0,MUL,Jump,$Choice,2,, 0,ADD,Jump,$Jump,1,, 0,JMPREL,$Jump,,,, 0,ADD,Total,$Total,15,, 0,JMPREL,6,,,, 0,ADD,Total,$Total,17,, 0,JMPREL,4,,,, 0,ADD,Total,$Total,19,, 0,JMPREL,2,,,, 0,ADD,Total,$Total,25,, 0,JMPABS,Begin,,,, 0,:End,,,,, 7,EndAttack,,,,,